SNEEK PEEK" into Kely McClung's feature film KERBEROS

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stickman
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Joined: Sep 6 2008

Okay,

No world records for bad language - but pushing close I'm sure.

I thought with the talk of 'wobbly cam' and other filmmaker's views on how it can contribute or detract from a scene, I would post link to this scene for this forum. There are no other outside links or buttons to it. If you repost - just because you love it that much! please include links to our official website.

http://www.kerberosbites.com

The scene also pushes the limits on curse words per second - so if offended by rough language - it's not the scene for you...

This scene is one that I tested on the big screen in Downtown Disney during Indie Fest USA(getting pretty progressive aren't they!) This was projected from a DVD, with the massively powerful projectors they use onto what we estimated was a 60 foot screen. It looked and sounded amazing and both the look and the content had people talking throughout the fest.

This scene is shot on the EX1 - stock lens, a bit of light. Edit in Premiere on Mac, processed with After FX and Photoshop. Sound is temp - I have done no real work on sound, mix, or music.

It's mainly up to show off the acting, writing, and filmmaking. This is fairly representative of what the movie will look like, though this is a 'dialog' scene without action. I have seen even cleaner footage from these cameras - even in my own film - but this is pretty much the look I was going for. It's a fairly large flash file 26MB to keep the quality up a bit.

My feeling is that the handheld, quick camera work and edits add to the scene... even though it's a dialog scene -

I guess it turns out to be fairly representative of some of the language and violence as well... well... there goes our G rating! I guess you could tell from the trailer it's not going to be a romantic comedy.

for more info please visit the KERBEROS website itself -

This is Stan Harrington, Ted Huckabee, and Haji Golightly. I think you can see why I wanted the words I've written to come out these actor's mouths...

Kerberos Scene 1

respects to all...

Kely McClung

BLOOD TIES
KERBEROS

Rob James
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Joined: Jun 26 2001

It'll need the translation for the Brits! Otherwise, awesome! The sound was great for a rough cut. (Foleys aside) The only effect that didn't cut it was the gunshot.

Rob The picture is only there to keep the sound in sync

stickman
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Joined: Sep 6 2008
Thanks

it means a lot to me!

I can't wait to get the proper 'Rob James recipe' for gunshots! Think we'll only have 30-40 gunshots for this movie - LOL - so I'm going to need them to CRACK!

Guess this scene is pretty much why it's hard for me to see this as a violent movie... 3 minutes of talking and 2 seconds of violence... almost a family drama...

Kely

Rob James
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Joined: Jun 26 2001

Not sure I have the absolute answer but I'd be very tempted to nick (borrow) them from a movie I liked the sound of. Otherwise it's all down to the libraries or 'rolling you own' by combining elements from various library effects etc. The best one I ever made was for Dennis Potter's "The Singing Detective". I used the location practical blank firer sync sound combined with a bit of howitzer and some other gun effect I can no longer remember the source of.

As an aside, do you know the history of silenced gunshot sound effects? Well, since very few people have ever heard the real thing, one of the early Bond films set the precedent. They concocted an effect which had more to do with compressed air than cordite and, for many years, any other sound was regarded as 'unrealistic' ;)

Nowadays, a lot of people have expended a lot of time and effort on improving on that with something closer to the real thing. However, the problem with recreating the sound effect of all gunshots is the phenomenal dynamic range of the real thing. It's more a physical sensation than a hearing thing. Shotguns are good example. It's the pressure wave on the eardrums that does it in reality and we cannot duplicate that so we have to resort to subterfuge with something that simulates the same effect. (Hence the howitzer) And it isn't a level thing. Many inexperienced people just try to make gunshots loud using compression etc. It doesn't work. The character of the sound has to be right, then it works and doesn't have to be ridiculously loud.

Rob The picture is only there to keep the sound in sync

Rob James
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Joined: Jun 26 2001

PS Once again I'm knocked out by the images from the EX1. I'm really starting to get 'itchy credit card syndrome'. The only thing stopping me is the Scarlet.

Rob The picture is only there to keep the sound in sync

MAGLINK
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Joined: Mar 8 2007

Gunshots are best from hollywood edge, I was always taught to go for the sound fx rather than trying to match the weapon.

I have done lots of action tv and films and a 25lb howitzer is not out of place for a shotgun or big handgun.

There are also some great claymore fx that have a nice percussive bang and the other handy hint is to mix a shot with a hit from a digital drum machine kick drum.

stickman
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Joined: Sep 6 2008
Kerberos

Thanks - pretty happy with it. There is certainly nothing about this camera that is stopping me from making a good movie!

In my editing of this movie, there are 3 types of shots. A huge portion of our filmed takes are completely out of focus or moving so much that there is really nothing in my shot - really poor camera work from someone who should have known and done much better.

As the editor, every day is a torture for what could of been... and as producer and director, I have to take the blame. I say never again, but really every movie has issues, and at the end of the day no one cares (except the editor, producer, director) - either the movie is good or its not good.

We are having to work so fast - there is almost never time for playback - though that is changing, and as one of the lead actors, I am in front of the camera a lot. Both behind and in front of camera, my concentration on set has been to push, pull, goad, coax, and discover with my actors their best performances.

A few shots are so razor sharp as to be unflattering and in couple cases - on the side of hideous! HD is not very forgiving.

And then there are other shots where we hit it just right. The look is just soft enough but still sharp - I always look for the glints in the eye to be sharp - yet it really comes close to looking like film - even before I do my magic to it.

The scene posted has been through my post processing to give it - in my eye - a more cinematic look. The shots in this scene run from what I think is a bit too sharp to being spot on.

I too am looking forward to the Scarlet. Cool that Adobe will support their codecs thoughout their line. Currently, it's a pain in the ass that After Effects can not read the Ex1 codec, and so I have to jump through a few more hoops to get the look I want.

Still, the ultimate goal for me is to make a movie in order to tell a story. So strong writing, strong acting, and very deliberate, patient editing and post.

Dreaming of the day when I can surround myself with the experience and talent that will let me concentrate on telling my stories. Still I am blessed and thrilled to be making movies!

I am genuinely humbled by the response the movie has been getting.. and keep track of all the tips and advice that comes in.

I have a couple libraries of gunshots from H*Edge... they are good! I actually like doing the sound as much as picture, and love how much you can influence perception with creative sound. I have a lot to learn and am hoping to bring on some talent to help take it all to another level.

kely