I am thinking of upgrading from Video Wave to Premiere 5.1. Do you know if anyone has done this and if so does it work? Replies please?
I have just got Premiere and I have just started to use it. Contact me in a couple of weeks and I'll let you know. (Otherwise there will be a Buz for sale!)
Forget Premiere 5.1 with Buz unles you're willing to spend a lot of time trying to figure the combination out (and still not get them to work). I've used MediaStudio Pro 5 with the Buz - excellent without any headaches.
I have a BUZ and a BX440 with Celeron a combination that has been reported as not compatable with the BUZ, but it works here after much IRQ swopping.
I have yet to get the BUZ working for the capture fuction within Premiere 5.1, but I also have no problem with Media Studio Pro and Vidcap. Premiere works fine as long as you do not use the capture function.
I have been using Buz and Premiere 5 for a couple of weeks now. Here is what I did:
I installed the Zoran drivers (as advised on trix.com) and this enables full preview and timeline scrubbing.
Capture works perfectly up to 200kB/frame with 44kHz 16 bit stereo.
The only thing that does not seem to work is the jog/shuttle controls in the monitor windows, but timeline scrubbing gets around this.
I edit from the timeline and rendering is very fast as long as export settings match capture settings.
Problems I cannot resolve are reversed fields giving jitter in rendered sections. Sometimes there is jitter from this, sometimes not. It seems the jitter is worse with more camera movement. Any answers?
Audio quality is not all that I would like, but this seems to be a Buz, rather than Premiere problem. I have reduced line-out volume as well as record volume and use 44kHz 16bit to get the best results.
Any help?
Martin
P.S. Running Windows 98, Celeron 400, LX board, Matrox Mystique graphics.
I will try The Zoran Drivers thanks for the info.
I read in BUz FAQ that if you render the video in the reverse frame order to what it was grabbed in, the jitter is greatly reduced and possibly removed completly, only problem is that every frame is rendered and a bit of patience is required. I have not tried this technique so can not confirm that it works.